Leírás

FIND A BUG OR HAVE A SUGGESTION? EMAIL [email protected] HALLOWEEN EVENT IS LIVE!!! A pixel-art companion you raise on your Garmin watch. Hatch an egg, care for it through four life stages, and try to keep it alive. Death is permanent. No hospitals, no rescues. Every pet you raise is unique, and every loss is real. NO TWO WATCHKINS ARE ALIKE Each generation rolls a fresh genome: the random recipe that decides your pet's species, head shape, body proportions, markings, and color palette. Six archetypes — Chibi, Kitten, Bunny, Slime, Birb, and Fox — each with their own silhouettes, accents, and hand-designed marking templates. With hundreds of thousands of possible combinations across the genome, no two Watchkins will be the same. FOUR LIFE STAGES Baby, adolescent, adult, senior. Needs shift as your pet ages, and a senior visibly slows. Three ways to lose them: untreated sickness, sustained neglect, or natural old age. When a Watchkin dies, you bury this generation, hatch a new egg, and meet a different creature. Your currency, pantry, and equipment carry over. Only the pet is mortal. A PET THAT SHARES YOUR DAY Watchkin reads your Garmin sleep tracking and pauses during recorded workouts, so the hours that drive your pet's hunger and happiness are the hours you're actually awake. Care is the core loop: feed, play, clean, and medicate when your pet gets sick. A short guided walkthrough on your first hatch teaches the loop so you are not learning under pressure. Optional watch notifications can alert you when your pet is sick or hungry — each toggled on or off in Settings, and kept quiet while you sleep or work out. SEVEN MINI-GAMES Play with your pet through seven skill-based games, each tuned for the wrist: • Sky Hop — single-tap dodge through procedural clouds, under a sky that tracks your watch's clock. • Heart Rush — Simon-says memory as DDR-style dance choreography. Buttons or touch. • Tug War — a timing-meter tug-of-war. Tap as the cursor crosses the green. Patience beats mashing. • Peek-a-Boo — a 3-cup shell game that shuffles faster every round. One wrong guess ends the run. • Stack Up — time your tap to drop each sliding block. Misjudge it and the overhang is shaved away. • Treat Math — quick sums against a fixed 20-second clock. Three answers, one right — score as many as you can. • Bounce Up — your pet bounces on its own; steer onto springs and moving ledges as you climb. Wins award Happiness and Gotchi Points, the in-game currency. DAILY QUESTS Three new quests roll every midnight. The daily fitness quest asks you to hit your Garmin step goal. Care quests reward feeding, cleaning, and using premium foods. Mini-game quests set per-game score thresholds. Each pays out on claim, and any quest you finished but forgot to claim auto-claims at the next roll so you never lose credit. ACHIEVEMENTS Eighteen lifetime milestones — raising a senior, reaching new generations, mini-game high scores, total care — each unlock once and grant a reward: a consumable, or one of nine cosmetics earned only here, never sold. They carry across every death. Claim from the TROPHIES menu with a tap. THE SHOP The shop rotates daily across four categories. • Foods stock your pantry. Tiered hunger gains, multi-hour fullness buffs, and the priciest meals grant poop-skip charges. • Toys equip as held companions and passively slow your pet's happiness decay (25%, 50%, or 75% slower depending on price tier). • Accessories layer onto head, face, and neck slots, tracking the pet through every animation and repositioning per life stage. • Special items: medicines, cure-alls, mood boosters, vitality tonics that add about 5 days of life, a time gear that reverts one stage, passive-buff jewelry, and full-screen backgrounds. The basic Medicine is always pinned in stock so a sick pet always has a path to a cure.

Újdonságok

Watchkin v1.10.0 — Released 2026-10-17 Tuning Uncleaned poop makes your pet sick much more slowly. A fully neglected pet now holds out about a day and a half before falling ill, up from under a day. New Halloween event, Oct 15 – Nov 4: find pumpkins in mini-games and earn one a day from a Halloween quest. Collect 10 for a Pumpkin Hat and 25 for the Hallows Eve background on the new Events screen in the Hub. Extra pumpkins past 25 pay 10 points each when the event ends, and a card shows what you got. Event-only, never in the shop. New Kin Album in the Hub: after each funeral, choose whether to keep your pet in it, up to 10, each shown as it looked in life, wearing its gear. When it's full, pick one to let go. Tap one to see how long it lived, the stage it reached, and how it passed. New mini-game, Garden Dig: a calm, untimed treat hunt. Each number tells you how many poops are buried next to it. Dig every safe spot to clear the plot for bonus points. New Text Size option in Settings: choose Large for bigger words on Stats, Quests, and item pages. Fixes On smaller Forerunner screens, the shop item page now shows how many points you have instead of hiding it behind the Buy button. Quest rows now sit fully inside the round screen on every watch, and long quest names no longer crowd their progress. Tutorial hints at the top of the screen now fit fully on every watch instead of losing letters at the edges. Sick and hungry alerts and the glance keep updating while the app is closed again, even when your pet has a toy equipped. Exclamation marks and brackets now show up on screen instead of blank gaps, so a mini-game's new-best line reads "NEW BEST! (WAS 6)". Your pet keeps its hat, glasses, scarf and toy on through its final moments, not just its wings. The mini-game score panel now fits fully inside the screen on smaller round watches instead of losing its corners. On smaller watches, Heart Rush's prompt and score no longer cover the heart tiles. In the tutorial, the hint on the Shop and Mini-Games screens now sits at the bottom, so it no longer hides the screen's title. In the tutorial, the hint at the top of the shop and feed item pages no longer covers the food's picture. On smaller watches, your pet no longer hides the Heart Rush score when it hops onto the top heart. Item counts now read "QTY x3" on item pages and "x3" in your inventory, instead of a blank gap before the number. Other The Hub menu now shows four items per page. Swipe left or scroll down to reach the rest. Easier on your battery: the main screen and the mini-game start and score screens now only refresh when something on them moves.

Képernyőképek

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