Opis

Short Description Dungeon Crawler is a turn-based roguelike adventure for Garmin watches with procedural dungeons, tactical combat, loot, and persistent progression. Full Description Enter the dungeon right from your wrist. Dungeon Crawler is a turn-based roguelike built for Garmin watches, designed for quick sessions and long-term progression. Explore procedurally generated rooms, battle monsters, collect gear, and descend deeper with every run. Every dungeon is different. Discover new enemies, find rare items, and build your character through smart equipment choices and class-based playstyles. Combat rewards planning: positioning, weapon range, and resource management matter. Your adventure persists between sessions with save/load support, so you can play at your own pace. Optional step-based turn gating can also connect your real-world movement to in-game turns for an active gameplay twist. Features -Turn-based roguelike gameplay optimized for Garmin devices -Procedurally generated dungeons and encounters -Multiple character classes with unique stats and starting gear -Tactical combat with weapons, armor, and elemental effects -Loot, inventory management, and equipment progression -In-game compendium that tracks discovered enemies and items -Persistent save system with autosave options For more information, visit the source link: https://github.com/Monti1811/GarminDungeonCrawler In case of crashes/bugs, please report in the issues section of the github (https://github.com/Monti1811/GarminDungeonCrawler/issues) or send me a mail: [email protected]

Popis promjena

v1.2.1 Fixes - Fix for crash during start due to missing drawScaledBitmap function on some watches. - Fix for crash on vivoactive watches due to not having stairs climbed as a possible activity. v1.2.0 New / expanded - Device support: 7 → 60 Garmin devices - Dungeon styles: 4 → 13 (new: Poison, Shadow, Nature, Lava, Sand, Dark, Crystal, Blood, Water) with their own color palettes/tiles - UI overhaul: dynamic scaling for round + square screens, color bars for attributes, mana display, hint system, new item/enemy info views, inventory weight indicator - Saves repaired: real/buffer room name conversion, no more writing to your own save - Fixed crash on division by 0 (DEF + base attack = 0) - Watchdog optimizations: wall checks, freeMemory, freeing the combat timer, reduced loop counts - Two-handed weapon check, equipping in either hand, equip failure reasons Balancing - Attribute weights, consumables/drop rates, quest probabilities re-weighted

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Dungeon Crawler · Snimka zaslona 0 Dungeon Crawler · Snimka zaslona 1 Dungeon Crawler · Snimka zaslona 2 Dungeon Crawler · Snimka zaslona 3 Dungeon Crawler · Snimka zaslona 4

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